Latest Posts

May012012

SwiftKit Mobile Goes Social (Android)

SwiftKit Mobile Goes Social (Android)

One thing that’s been missing from SwiftKit Mobile (and I think a lot of other apps) is the social feature set allowing users to share, like or comment on certain views as you would a webpage. A few weeks ago I came across Socialize – a ‘Drop in Social Platform’ for Android and iOS. This platform allows you to quickly and easily add social elements to your app. Using this platform SwiftKit Mobile for Android now gives ...

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Mar102012

SwiftKit Mac v0.3.0b

SwiftKit Mac v0.3.0b

Since Lion came out RuneScape on the Mac has had a lot of issues. Between v0.1.7b and v0.3.0b you may think not much has happened, but it’s actually quite the contrary. For one, you may notice that version 0.2.0b has been skipped. Not really, v0.2.0b was coded but never released, here is a detailed rundown of everything since Lion came out. The day Lion was released every Mac user was complaining about the lag. RuneScape was completely ...

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Mar082012

SnagIMG imgur update

SnagIMG imgur update

After many requests (and for good reason) we’ve decided to implement imgur as an upload option. With update 2.6 you now have the ability to select from either ImageShack or imgur in the settings window. With the addition of this option we’ve also added an automatic upload redundancy. So if uploading to once host fails, SnagIMG will attempt to upload to the other automatically. We’ve also fixed a few other bugs, mainly one ...

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May102011

SnagIMG now supporting multi monitors

SnagIMG now supporting multi monitors

For a feature that should have been in the first release of SnagIMG it sure took awhile to get added. Truth be told as the developer of SnagIMG, I never actually had more than the one monitor – so it wasn’t too high on my priority list. Apologies for that. Now that I have a multi monitor setup, I set to work making sure SnagIMG could utilise more than just the primary monitor. Both the drag screenshot and full screenshot ...

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