Category: SwiftKit

SwiftKit Mac v0.3.0b
Mar102012

SwiftKit Mac v0.3.0b

Since Lion came out RuneScape on the Mac has had a lot of issues. Between v0.1.7b and v0.3.0b you may think not much has happened, but it’s actually quite the contrary. For one, you may notice that version 0.2.0b has been skipped. Not really, v0.2.0b was coded but never released, here is a detailed rundown of everything since Lion came ...

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SwiftKit for Mac!
Jan082011

SwiftKit for Mac!

If you’re a Mac user and you play RuneScape then chances are you have looked at SwiftKit praying for a Mac OS X version, but got delivered that dreaded “SwiftKit is Windows only, there will never be a Mac version” answer. Let me take you back roughly 18 months. <insert crossfade here> I was exactly the person I ...

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New icons for SwiftKit Mobile
Jul212010

New icons for SwiftKit Mobile

With the launch of the mobile platform, and it’s steady pace, I’ve decided to start working on the UI if it. The first place I attacked was the icon of the program. I wanted to make it fit in with the rest of the android apps, bring soft and matte-like. I also didn’t want to make it overcomplicated and cluttered. The icons ...

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SwiftKit Mobile for Android
Jul082010

SwiftKit Mobile for Android

Today we have released the initial version of SwiftKit Mobile onto the Android Marketplace. SwiftKit Mobile is a project that we have started to bring SwiftKit utilities and features to your phones for while you are on the go. Currently we only have an Android version but are looking into iPhone/iPod Touch solutions. Version 1.0 at the moment ...

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Tools Behind Maintaining The SwiftKit Project
Oct242009

Tools Behind Maintaining The SwiftKit Project

It’s been awhile since the last Dev Blog post so I’ve decided to write up another. This time however it won’t be about an upcoming update or software release. Instead we’ll have a look at the tools behind maintaining the SwiftKit project. The two main tools that will be shown are the Control Panel and the new Database ...

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